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Contributing

Contributions to SGCT can come in many forms. From providing source code to fix bugs or add new features, adding a new warping mesh standard, or improving this documentation.

SGCT is split into two main repositories, the source code lives at https://github.com/SGCT/SGCT and the documentation is located at https://github.com/SGCT/sgct.dev. Both repositories use GitHub issues and pull requests, so these are the best places to look first if you want to contribute but don't know what needs doing.

Coding Style​

The coding style of the SGCT repository uses the same that OpenSpace uses: source code and shader code.