Contributing
Contributions to SGCT can come in many forms. From providing source code to fix bugs or add new features, adding a new warping mesh standard, or improving this documentation.
SGCT is split into two main repositories, the source code lives at https://github.com/SGCT/SGCT and the documentation is located at https://github.com/SGCT/sgct.dev. Both repositories use GitHub issues and pull requests, so these are the best places to look first if you want to contribute but don't know what needs doing.
Coding Style
The coding style of the SGCT repository uses the same that OpenSpace uses: source code and shader code.