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SGCT master (487fac4)
Simple Graphics Cluster Toolkit
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This class holds and manages 3D projections. More...
#include <sgct/projection.h>
Public Member Functions | |
| void | calculateProjection (vec3 base, const ProjectionPlane &proj, float nearClip, float farClip, vec3 offset=vec3{ 0.f, 0.f, 0.f }) |
| const mat4 & | viewProjectionMatrix () const |
| const mat4 & | viewMatrix () const |
| const mat4 & | projectionMatrix () const |
This class holds and manages 3D projections.
| void sgct::Projection::calculateProjection | ( | vec3 | base, |
| const ProjectionPlane & | proj, | ||
| float | nearClip, | ||
| float | farClip, | ||
| vec3 | offset = vec3{ 0.f, 0.f, 0.f } ) |
| const mat4 & sgct::Projection::projectionMatrix | ( | ) | const |
| const mat4 & sgct::Projection::viewMatrix | ( | ) | const |
| const mat4 & sgct::Projection::viewProjectionMatrix | ( | ) | const |