SGCT
master (487fac4)
Simple Graphics Cluster Toolkit
Toggle main menu visibility
Loading...
Searching...
No Matches
Class Hierarchy
Go to the graphical class hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
C
sgct::StatisticsRenderer::Histogram::[struct].dynamicDraw
C
sgct::StatisticsRenderer::Lines::[struct].dynamicDraw
C
sgct::StatisticsRenderer::Histogram::[struct].maxBinValue
C
sgct::CubemapProjection::Cubeface::[struct].ndi
C
sgct::CubemapProjection::Cubeface::[struct].spout
C
sgct::StatisticsRenderer::Histogram::[struct].staticDraw
C
sgct::StatisticsRenderer::Lines::[struct].staticDraw
C
sgct::config::Tracker::Device::Axis
C
sgct::BaseViewport
This class holds and manages viewportdata and calculates frustums
C
sgct::Viewport
This class holds and manages viewportdata and calculates frustums
C
sgct::correction::Buffer
C
sgct::config::Tracker::Device::Button
C
sgct::Engine::Callbacks
This struct holds all of the callback functions that can be used by the client library to be called during the different times of the frame
C
sgct::config::Capture
C
sgct::config::CubemapProjection::Channels
C
sgct::config::Cluster
C
sgct::ClusterManager
The
ClusterManager
manages all nodes and cluster settings
C
sgct::Configuration
C
sgct::CorrectionMesh
Helper class for reading and rendering a correction mesh
C
sgct::config::FisheyeProjection::Crop
C
sgct::config::CubemapProjection
C
sgct::config::CylindricalProjection
C
sgct::config::Tracker::Device
C
sgct::config::Settings::Display
C
sgct::Engine
Central part of SGCT and handles most of the callbacks, rendering, network handling, input devices, etc
C
sgct::config::EquirectangularProjection
C
std::exception
STL class
C
std::runtime_error
STL class
C
sgct::Error
C
sgct::config::FisheyeProjection
C
std::formatter< std::filesystem::path >
C
sgct::config::PlanarProjection::FOV
C
sgct::config::GeneratorVersion
C
sgct::Image
C
sgct::ivec2
C
sgct::ivec3
C
sgct::ivec4
C
sgct::Log
C
sgct::mat4
C
sgct::config::SphericalMirrorProjection::Mesh
C
sgct::config::Meta
C
sgct::config::CubemapProjection::NDI
C
sgct::config::Window::NDI
C
sgct::Network
Network
manages peer-to-peer tcp connections
C
sgct::NetworkManager
The network manager manages all network connections for SGCT
C
sgct::config::Node
C
sgct::Node
C
sgct::NonLinearProjection
Base class for non-linear projections
C
sgct::CubemapProjection
This class manages and renders non-linear fisheye projections
C
sgct::CylindricalProjection
C
sgct::EquirectangularProjection
C
sgct::FisheyeProjection
This class manages and renders non linear fisheye projections
C
sgct::SphericalMirrorProjection
This class manages and renders non-linear fisheye projections
C
sgct::config::NoProjection
C
sgct::OffScreenBuffer
Helper class for creating frame buffer objects and render buffer objects
C
sgct::config::Window::OpenXR
C
sgct::config::PlanarProjection
C
sgct::config::TextureMappedProjection
C
sgct::Projection
This class holds and manages 3D projections
C
sgct::config::ProjectionPlane
C
sgct::ProjectionPlane
This class holds and manages the 3D projection plane
C
sgct::quat
C
sgct::RenderData
C
sgct::config::Window::Scalable
C
sgct::config::Scene
C
sgct::ScreenCapture
This class is used internally by SGCT and is called when taking screenshots
C
sgct::ScreenCapture::ScreenCaptureThreadInfo
C
sgct::config::Capture::ScreenShotRange
C
sgct::config::Tracker::Device::Sensor
C
sgct::config::Settings
C
sgct::Engine::Settings
C
sgct::ShaderManager
For managing shader programs
C
sgct::ShaderProgram
Class for handling compiling, linking and using shader programs
C
sgct::SharedData
This class shares application data between nodes in a cluster where the master encodes and transmits the data and the clients receives and decode the data
C
sgct::config::SphericalMirrorProjection
C
sgct::config::CubemapProjection::Spout
C
sgct::config::Window::Spout
C
sgct::Engine::Settings::SS
C
sgct::Engine::Statistics
Structure with all statistics gathered about different frametimes
C
sgct::StatisticsRenderer
C
sgct::TextureManager
The
TextureManager
loads and handles textures
C
sgct::config::Tracker
C
sgct::config::User::Tracking
C
sgct::config::User
C
sgct::User
Helper class for setting user variables
C
sgct::StatisticsRenderer::Histogram::Values
C
sgct::vec2
C
sgct::vec3
C
sgct::vec4
C
sgct::correction::Buffer::Vertex
This struct represents an individual vertex that is part of a
C
sgct::StatisticsRenderer::Histogram::Vertices
C
sgct::StatisticsRenderer::Lines::Vertices
C
sgct::config::Viewport
C
sgct::config::Window
C
sgct::Window
Generated by
1.18.0